I think i have a solution.
How about this :
On shooting time ,
Everyone has to be alive for players being able to kill the boss/bosses. You still get points for shooting them but they are not able to be killed if someone is down.
To clarify : If one player is down, that player has to be found & revived first before being able to kill boss/bosses.
How about this :
On shooting time ,
Everyone has to be alive for players being able to kill the boss/bosses. You still get points for shooting them but they are not able to be killed if someone is down.
To clarify : If one player is down, that player has to be found & revived first before being able to kill boss/bosses.