06-04-2020, 04:58 PM
(06-04-2020, 01:39 AM)Soldier . . . Wrote: I don't think that blocking the mortar until round 17 is the best solution for this issue.
This will hit hard in some cases, especially small teams.
My suggestion is to give it a cooldown time before it can be bought again.
For example: you can make the cooldown time between 5 and 10 minutes, based on how many people there are playing.
And to stimulate team play maybe adding a bonus.
Like for every player that you revive a minute gets taken of the currently running cooldown time.
hi Soldier,
Thank you for your opinion
Make it will be hard, because wave have more different time.
And its good idea do something with revive