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Reign of the Undead - Revolution
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  Reign of the Undead - Revolution Reign of the Undead Bugs
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Zombie spawn

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Zombie spawn
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Posts: 222
Threads: 10
Joined: Jul 2012
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Thanks received: 90
#6
09-20-2016, 07:23 PM
I don"t know which wait function Fabio uses, but wait(x) is based on the fps so far I know.
In other words, the zombies are able to do damage sooner with wait(x) in combo with high fps.

So if Fabio uses:
Code:
object = getent ("(zombie/bot)","targetname");
object moveX (x,y,z,a);
wait(b)
// zombie allow do damage = true;
Then it would maybe be smarter to use:
Code:
object = getent ("(zombie/bot)","targetname");
object moveX (x,y,z,a);
object waittill ("movedone");
// zombie allow do damage = true;
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Messages In This Thread
Zombie spawn - Forau - 09-18-2016, 09:49 PM
RE: Zombie spawn - Ron*** - 09-19-2016, 07:58 AM
RE: Zombie spawn - fabio - 09-19-2016, 02:30 PM
RE: Zombie spawn - Forau - 09-19-2016, 06:43 PM
RE: Zombie spawn - Forau - 09-19-2016, 06:43 PM
RE: Zombie spawn - Soldier . . . - 09-20-2016, 07:23 PM
RE: Zombie spawn - fabio - 09-22-2016, 01:28 PM
RE: Zombie spawn - Soldier . . . - 10-02-2016, 12:45 AM
RE: Zombie spawn - fabio - 10-03-2016, 08:44 PM

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