Zombie spawn - Printable Version +- Reign of the Undead - Revolution (https://modszombies.com) +-- Forum: Reign of the Undead (https://modszombies.com/forum-Reign-of-the-Undead) +--- Forum: Bugs (https://modszombies.com/forum-Bugs--23) +--- Thread: Zombie spawn (/thread-Zombie-spawn) |
Zombie spawn - Forau - 09-18-2016 Can you make the zombie bots to be full up from ground before it can hit you. Now they kill by biting your toes of.... RE: Zombie spawn - Ron*** - 09-19-2016 maybe he can land zombies on parachutes... RE: Zombie spawn - fabio - 09-19-2016 (09-18-2016, 09:49 PM)Forau Wrote: Can you make the zombie bots to be full up from ground before it can hit you. I already added a wait time.. Is it still too low? (09-19-2016, 07:58 AM)Ron*** Wrote: maybe he can land zombies on parachutes... This is cool haha But I guess not possible, due to limits of CoD Engine.... RE: Zombie spawn - Forau - 09-19-2016 Well, 1/2 more second can not hurt , especially or only psuedo wave since they are the only ones spawning from ground and were the problem is. RE: Zombie spawn - Forau - 09-19-2016 !like Para zombs ... anti aircraft guns...? hahaha RE: Zombie spawn - Soldier . . . - 09-20-2016 I don"t know which wait function Fabio uses, but wait(x) is based on the fps so far I know. In other words, the zombies are able to do damage sooner with wait(x) in combo with high fps. So if Fabio uses: Code: object = getent ("(zombie/bot)","targetname"); Code: object = getent ("(zombie/bot)","targetname"); RE: Zombie spawn - fabio - 09-22-2016 Good point, Soldier. I couldn't use the waittill at this point because the zombie is being initialized when moving up.. Uh, well, I will rewrite this small function and add a waittill Btw, since when do you know GSC? RE: Zombie spawn - Soldier . . . - 10-02-2016 For a while. Don't know a lot about it, but I can read/understand most of it. Only the pieces of code I saw looked more like C then C++ in my opinion. So I assumed that you always talked about a different script languages. RE: Zombie spawn - fabio - 10-03-2016 Uh I see GSC is crazy lol... some pieces from C, some from C++ but no classes... |