04-09-2014, 02:10 PM
stronger mgs
weapons upgradable
- cheaper and effective nades and other throwables, like blowing 3-5 zombies at once for lets say 10 for 2.5k
-special weapon box 40k (with flamer, the plasma gun, bow caster, rocket launcher, minigun)
- rocket launcher (bazooka with faster reload or something)
- panzer fausts spawning in the map
- smaller maps with cutoff points so zombies can get mass slaughtered
- knifing more effective by applying radius of effect (as i noticed how ineffective the tomahawk is), maybe add some melee weapons that can be bought from the walls, just as standard weapons (like cod 5 zombies), such as spade, chainsaw, baseball bat, samurai sword.
- minigun more effective, larger flare
- shotguns (or more of them as ive seen few)
- several optional crosshairs
- bosses get dealt damage equal to the weapons damage output
- different bosses waves
- more waves
- optional huds
- the harder to kill the zombies, the more points they give when killed, or
- points per hit instead of per kill
- slower the minigun bash and remove the annoying finger jam
- remove the red flying fire balls, or
- give ability for immunity to it
- if maintaining the hitler bosses, correct 'now shot them' to 'now shoot them'
- change 'i need a MEDIC !!' to 'MEDIC!'
- awaremaking signal when obtained damage boost
- m of m16 in white
todays findings
- the 40k pistol upgrade leaves me with a gun that is 0.5 times the damage of my original gun. that means that i pay 40k for a decrease of damage output. make that thing full auto 1 shot 1 kill or something, something worth the money.
- the clonetrooper blaster needs a large flare or flying laser projectiles, something that gives life to its appearance
- reduce recoill on a large amount of weapons. take for an example the standard thompson, i spray an entire mag and the direction im firing in remains mostly unaffected
- make semi auto rifles like gewehr, m1 garand 1 shot 1 kill
- change the 10 | 0 ammo sniper to real unlimited (as i had come to ran out of ammo with this gun) or change the 0 to the real amount
weapons upgradable
- cheaper and effective nades and other throwables, like blowing 3-5 zombies at once for lets say 10 for 2.5k
-special weapon box 40k (with flamer, the plasma gun, bow caster, rocket launcher, minigun)
- rocket launcher (bazooka with faster reload or something)
- panzer fausts spawning in the map
- smaller maps with cutoff points so zombies can get mass slaughtered
- knifing more effective by applying radius of effect (as i noticed how ineffective the tomahawk is), maybe add some melee weapons that can be bought from the walls, just as standard weapons (like cod 5 zombies), such as spade, chainsaw, baseball bat, samurai sword.
- minigun more effective, larger flare
- shotguns (or more of them as ive seen few)
- several optional crosshairs
- bosses get dealt damage equal to the weapons damage output
- different bosses waves
- more waves
- optional huds
- the harder to kill the zombies, the more points they give when killed, or
- points per hit instead of per kill
- slower the minigun bash and remove the annoying finger jam
- remove the red flying fire balls, or
- give ability for immunity to it
- if maintaining the hitler bosses, correct 'now shot them' to 'now shoot them'
- change 'i need a MEDIC !!' to 'MEDIC!'
- awaremaking signal when obtained damage boost
- m of m16 in white
todays findings
- the 40k pistol upgrade leaves me with a gun that is 0.5 times the damage of my original gun. that means that i pay 40k for a decrease of damage output. make that thing full auto 1 shot 1 kill or something, something worth the money.
- the clonetrooper blaster needs a large flare or flying laser projectiles, something that gives life to its appearance
- reduce recoill on a large amount of weapons. take for an example the standard thompson, i spray an entire mag and the direction im firing in remains mostly unaffected
- make semi auto rifles like gewehr, m1 garand 1 shot 1 kill
- change the 10 | 0 ammo sniper to real unlimited (as i had come to ran out of ammo with this gun) or change the 0 to the real amount