11-08-2015, 04:40 PM
Extra + Extra Hint
Fennecks map again. If you are in the group that normally gather in the building along from the store on level 20. Try and stay near the back wall. That way when you go down, anyone running around outside is able to revive you through the wall if you are close enough. Unfortunately, other than leaping through a ground floor window, there is no other way in except the front door. As the zombies are trying to pile in through there, it isn't safe for International Rescue to get in that way. Being the only entrance and having the upper escape route directly above the door is one reason I stopped sheltering there myself. Gas and poisonous floor goo are what greet you when leaping from the "loading bay".
I suppose going down near to a wall applies to any building you may choose to make your home for the duration of the level?
Fennecks map again. If you are in the group that normally gather in the building along from the store on level 20. Try and stay near the back wall. That way when you go down, anyone running around outside is able to revive you through the wall if you are close enough. Unfortunately, other than leaping through a ground floor window, there is no other way in except the front door. As the zombies are trying to pile in through there, it isn't safe for International Rescue to get in that way. Being the only entrance and having the upper escape route directly above the door is one reason I stopped sheltering there myself. Gas and poisonous floor goo are what greet you when leaping from the "loading bay".
I suppose going down near to a wall applies to any building you may choose to make your home for the duration of the level?