08-24-2021, 04:47 AM
Dear FrontZet,
I would just like to share my own opinion on these challenges
1. Simply the Best in Reviving: There are already challenges to speed up reviving such as No Life Medic, as well as playing with Medic with 35/35 skill points gets you faster revive. This challenge is a cool idea I just do not think it is practical. (Maybe change reward? 1 Skill Point + 100,000 Upgrade points Etc.)
2. Weapons Dealer: I think this challenge is an interesting idea but it CANNOT unlock Gold Deagle because so many people grind to level 320 for this and there is already a set in stone challenge that unlocks it. Unless you mean level 320 + Weapon Dealer completed in which I would say I do not like because there needs to be incentive to have premium and I think the Gold Deagle might be a big one. (Premium is how Fabio pays the server bills! )
3. Terminator: This challenge interests me though I don't know if it is possible to get 1000 kills in 1 match. I don't think I've ever seen it happen but if it is I like this idea though maybe a little less reward than 30% extra damage. That's a little too over powered in my opinion. Maybe 50 coins and 1,000,000 upgrade points. Seems fair if this challenge is even possible.
4. Helga Defender or Fighter: This challenge sounds good although I don't know if the engine will know the difference from down while laying on a grenade or just getting hit by one on accident which would make this challenge just a die over and over until you finish it challenge. I like the idea of a challenge that makes it 2 grenades instead of 1 to kill you. Depends on how in depth the Dev Team can go with their challenge stuff.
5. Detonator: I like this challenge a lot and I think it might make players want to use pipe bombs more often! Simple and easy
6. Powered Soldier: I'm not sure I understand your idea for this challenge. Though we already all start with 200 energy every match anyway so I don't think this will affect much. Also might be too complicated to implement into the mod.
7. Ice Man: This idea would be good but premium already lowers your chances of being frozen which is rare anyway so I think that this might be too much benefit, and less incentive to get premium and support the server.
8. Turret Gunner 2: I like this idea, even though Engineers upgrading them makes them last longer maybe 10,000 turrets to unlock this challenge would be good?
9. Killing Machine: I think this idea is also good though it should really be this OR #8 because both is just too overpowered. I would honestly rather see a higher damage rate than the turrets lasting longer but that's just my opinion. Kill 25,000 zombies with turrets. 10,000 is too easy.
10. Pistol Assassin: Like you mentioned, this is already implemented by getting pistol upgrades. I think this drives away players wanting level 320 for the Gold Deagle because they will just unlock it quickly. I think a pistol kill challenge would be good if it were, "Kill 50,000 zombies with pistols." Unlocks 2 Skill Points and 250,000 upgrade points.
11. Sniper Elite or Silent Trigger: Another good idea, maybe instead of 2000 kills it's 10,000 kills. Unlocks 250,000 upgrade points.
These all are good ideas and please don't take my criticism the wrong way, just trying to help We will wait for Roy and other Dev's replies, just my own thoughts on these ideas.
Short7
I would just like to share my own opinion on these challenges
1. Simply the Best in Reviving: There are already challenges to speed up reviving such as No Life Medic, as well as playing with Medic with 35/35 skill points gets you faster revive. This challenge is a cool idea I just do not think it is practical. (Maybe change reward? 1 Skill Point + 100,000 Upgrade points Etc.)
2. Weapons Dealer: I think this challenge is an interesting idea but it CANNOT unlock Gold Deagle because so many people grind to level 320 for this and there is already a set in stone challenge that unlocks it. Unless you mean level 320 + Weapon Dealer completed in which I would say I do not like because there needs to be incentive to have premium and I think the Gold Deagle might be a big one. (Premium is how Fabio pays the server bills! )
3. Terminator: This challenge interests me though I don't know if it is possible to get 1000 kills in 1 match. I don't think I've ever seen it happen but if it is I like this idea though maybe a little less reward than 30% extra damage. That's a little too over powered in my opinion. Maybe 50 coins and 1,000,000 upgrade points. Seems fair if this challenge is even possible.
4. Helga Defender or Fighter: This challenge sounds good although I don't know if the engine will know the difference from down while laying on a grenade or just getting hit by one on accident which would make this challenge just a die over and over until you finish it challenge. I like the idea of a challenge that makes it 2 grenades instead of 1 to kill you. Depends on how in depth the Dev Team can go with their challenge stuff.
5. Detonator: I like this challenge a lot and I think it might make players want to use pipe bombs more often! Simple and easy
6. Powered Soldier: I'm not sure I understand your idea for this challenge. Though we already all start with 200 energy every match anyway so I don't think this will affect much. Also might be too complicated to implement into the mod.
7. Ice Man: This idea would be good but premium already lowers your chances of being frozen which is rare anyway so I think that this might be too much benefit, and less incentive to get premium and support the server.
8. Turret Gunner 2: I like this idea, even though Engineers upgrading them makes them last longer maybe 10,000 turrets to unlock this challenge would be good?
9. Killing Machine: I think this idea is also good though it should really be this OR #8 because both is just too overpowered. I would honestly rather see a higher damage rate than the turrets lasting longer but that's just my opinion. Kill 25,000 zombies with turrets. 10,000 is too easy.
10. Pistol Assassin: Like you mentioned, this is already implemented by getting pistol upgrades. I think this drives away players wanting level 320 for the Gold Deagle because they will just unlock it quickly. I think a pistol kill challenge would be good if it were, "Kill 50,000 zombies with pistols." Unlocks 2 Skill Points and 250,000 upgrade points.
11. Sniper Elite or Silent Trigger: Another good idea, maybe instead of 2000 kills it's 10,000 kills. Unlocks 250,000 upgrade points.
These all are good ideas and please don't take my criticism the wrong way, just trying to help We will wait for Roy and other Dev's replies, just my own thoughts on these ideas.
Short7