02-23-2016, 06:01 PM
(02-23-2016, 01:55 PM)|DHC|Bartman|SF| Wrote: First of all, what annoyed me was that there is no gun list, therefore any statements claiming "There are over 100+ guns in the mod" is not backed up(doesn't have evidence) I'd like to request a gun list in the forum/ menu as spectator in game - For those interested and for the curious(like me.)
Furthermore, I request a damage meter(?) or whatever its called to see how good the gun is.
***Also, I request a ability to spend 5 coins to change the starting gun into w/e gun you want(premium guns dont count)
Things I want to see in the game in the future(maybe):
1. Medic/Scout gun: A very good gun which has the ability to kill zombies easy but also to heal other players/cure infection when you shoot your friend. Perhaps change the coding of friendly fire into a number so it heals instead of kills friends: +40hp per shot(just a guess)
---With this comes the idea of class related guns, so each guns will have a higher chance of spawning for a certain class. Smgs, rifles for scouts, same for medics, etc, OR each class has a different starting weapon and thats it.
2. Scouts have the Stealth ability. Why are the boss pink/blue ghost flying clouds still see me? It's minor, but annoying.
3. Zombie counter each round. Im sure there is a specific number of zombs per round, so why not add a counter somewhere to see how many left?
3. I cri when i get da stoopid ak47 looking machine guns. Theyre slow, deal low damage, and still cost that 10,000.
4. Flamethrowers suck
5. Why not add a barricade to buy for 5 coins? A wider one would cost 7 coins, they have a bit of holes to shoot thru and block zombies(The barricades have a life meter so they will disappear when zombeis get it)
6. The black screen at final round is annoying, scares me ill die and miss the round.
7. That thing underneath Helgas skirt makes her walk that way? I saw it ;-;
Thx, bye.
Flamethrower is very useful we don't have to put it off.