10-07-2015, 07:44 PM
(This post was last modified: 10-07-2015, 07:49 PM by Soldier . . ..)
@Forau, I think you referring to this topic post: https://modszombies.com/thread-map-zomb-...87#pid1287
In the map store there are several spots where zombies got "stuck".
I think it is caused by players (A,B) who standing in specific spots.
At every waypoint the game checks which player is closed to the zombie(s) (blue).
This is probable done by comparing coordinates.
Simply said the player with the shortest straight line (yellow) is targeted regardless of the route the zombies have to take.
In this case zombies have to move (orange) away from the targeted hunter to get to them.
And by the next check a other player is targeted.
This loops forever until one of hunters moves.
So I think it is not only caused by barrels.
(images is clickable for higher res)
P.S. Sorry for my l33t mspaint skills
In the map store there are several spots where zombies got "stuck".
I think it is caused by players (A,B) who standing in specific spots.
At every waypoint the game checks which player is closed to the zombie(s) (blue).
This is probable done by comparing coordinates.
Simply said the player with the shortest straight line (yellow) is targeted regardless of the route the zombies have to take.
In this case zombies have to move (orange) away from the targeted hunter to get to them.
And by the next check a other player is targeted.
This loops forever until one of hunters moves.
So I think it is not only caused by barrels.
(images is clickable for higher res)
P.S. Sorry for my l33t mspaint skills