It has been reported a lot of strange activities but no UFO has been sighted yet....
Seriously,...I collected a list of things players seen and i have seen,
but we can bring it up to date on a admin meeting or a short TS meet maybe.
Lol forau
that's right. One or two zombies respawn behind us
when I or another guy is throwing cocktails, grenades or with mortar I don't know why or if it is normal
but well
, doesn't matter which wave is because i saw it in all waves!. Also, I saw zombies flying lol but is true. Store map you can bugg the bosses with a barril
Why the hell are you so attached to clown pictures Therapy? Those are what scare me about you. LMAO
When zombies are stuck for a while, (you see them walking back and forth,) they respawn randomly somewhere.
And some zombies are skipping some walk-points. (don't know or it only happens to the zombies that have been respawned, but my feeling say it does)
For some reason it happens more in store then in other maps though.
(10-07-2015, 01:31 AM)Soldier . . . Wrote: [ -> ]When zombies are stuck for a while, (you see them walking back and forth,) they respawn randomly somewhere.
And some zombies are skipping some walk-points. (don't know or it only happens to the zombies that have been respawned, but my feeling say it does)
For some reason it happens more in store then in other maps though.
I also noticed they are "stuck" on the stairs. THey only walk forward and back again and forward and back again..
Not sure why. DO you have any idea, so i can have a look at that?
Does it happen only when barrels are there?
I think we had a post about the barrels before
Soldier had an good idea there.. ....
If barrels put outside/under map it be moved to another spot... or how was it.. not remember exactly.
Help me here Mr S
@Forau, I think you referring to this topic post:
https://modszombies.com/thread-map-zomb-...87#pid1287
In the map store there are several spots where zombies got "stuck".
I think it is caused by players (
A,
B) who standing in specific spots.
At every waypoint the game checks which player is closed to the zombie(s) (
blue).
This is probable done by comparing coordinates.
Simply said the player with the shortest straight line (
yellow) is targeted regardless of the route the zombies have to take.
In this case zombies have to move (
orange) away from the targeted hunter to get to them.
And by the next check a other player is targeted.
This loops forever until one of hunters moves.
So I think it is not only caused by barrels.
(images is clickable for higher res)
P.S. Sorry for my l33t mspaint skills
Thanks for the graphics Soldier.
I think this has something todo with target finding. The zombie always searches the nearest target.
If he now stand at bottom of stairs A is nearest and if he goes up B is nearest and he goes down again. Then A is nearest and up again.
This is the only way I could explain this.
New bug on the map
Killed with 1 hit from 1 Speed zomb
A few places that frequently pop up zombs.
Any clue how to fix this....?
Have a spectate on beginning of this map and you will see a few things.. ..
Okay
thanks forau
My feeling says that they got stuck with other zombies and respawn.
That is prob. true.
Then they come out from ground and out of walls.....