09-24-2013, 10:18 PM
I prefer ZOM above RotU. But I'm in my graduation period now, so I don't have any/much time to play.
I do think that the experienced (die-hard) players are to strong.
So when there are new players that want to try playing.
They get killed way to fast so that they don't like it and leave.
Maybe we should introduce levels for players.
- level 1 for new players
- level 2 for normal players
- level 3 for pro players
(example)
level 1: is 1,5 times easier to kill then level 2. (player causes more damage to other players)
level 2: is like it now is.
level 3: is 1,5 a 2 times harder to kill then level 2. (player causes lower damage to other players)
I think it's the best to let the level-up from 1 to 2 go automatically after a certain amount of time.
And that a admins gives the player a level 3 status if necessary.
This way it hopefully will stay a challenge for all players.
And is the game more balanced.
Greets,
Soldier . . .
I do think that the experienced (die-hard) players are to strong.
So when there are new players that want to try playing.
They get killed way to fast so that they don't like it and leave.
Maybe we should introduce levels for players.
- level 1 for new players
- level 2 for normal players
- level 3 for pro players
(example)
level 1: is 1,5 times easier to kill then level 2. (player causes more damage to other players)
level 2: is like it now is.
level 3: is 1,5 a 2 times harder to kill then level 2. (player causes lower damage to other players)
I think it's the best to let the level-up from 1 to 2 go automatically after a certain amount of time.
And that a admins gives the player a level 3 status if necessary.
This way it hopefully will stay a challenge for all players.
And is the game more balanced.
Greets,
Soldier . . .