05-01-2022, 06:44 AM
(This post was last modified: 11-20-2023, 03:07 PM by |MODS| Reaper.)
Hey Everyone,
- here some ideas and feedback if you like to check it out for an update or something new
" this thread will be 2 parts : the first is about ( some adjustments, new challenges and gameplay ) "
- some balance in how hard is the gameplay for newbies and non premium ( in what ? ) :
1- most of newbies can't adapt their PC abilities to the game and gets cpu shut down, game crash or command overflow and we don't see them again ( we gonna talk about this in the second thread )
2- there is some gap in score for ( newbies, non premium : items prices ) who can't try most of Rotu items even after playing for some time on the server and reach level 200
- so what about ? + vip icon ( lvl 200 ) gets + 50 per kill = 300 points per kill and 100 energy when connect .
3- flamthrower is only for close range and it was perfect for newbies but now is really sucks after decreasing its damage and cost 60.000 points, no one using it anymore, i hope we can get back the old damage only for flamethrower .
4- adjustment for purple pistol to better silver D.eagle 15/300 ammo 1/2 of golden speed sprint unlocked for all and cost 50.000 points max . Bryar pistol cost 45.000 points max .
5- new challenges which can make player knows or discover the gameplay, and rewards give some advantages to player account and more skill points not just 1 or 2 that's too limited even level 500 can't unlock :
- half classes
- half special weapons
+ 50 % armor + 50 % damage,
maybe challenges like :
- for who reached level 200 : kill 1500 zombies with pistol while you down before reviving ( reward: improve old pistol to Black D.Eagle + skillpoints )
- activate 2000 grenades with right click before throwing on zombies or Hitlers ( reward maybe +1 grenade + skillpoints )
- a challenge to reduce collector cost to 80.000 points, it's cool part of the gameplay so all can try it and get gun too especially non premium .
6- when a player die while holding an item from shop this item will be dropped and placed then after revive he can move it again, btw when we can move items https://modszombies.com/thread-Replace-and-Re-buy-items .
7- can we prevent dropping Collectors and Motars on shop same way as turrets sometimes we press double click by mistake or if we got lag or fps drops .
8- level up players abilities : less asking, self-sufficiency and variety in player choices for favorite classes depends on how ability is really good in use and in points
- less kills should activate the second abilities for all classes especially ( Medic!!!! , Armor, Soldier, Engineer and Crusder )
Armor : regenerate ammobox in 30 sec
- gets 1500 points for dropping ammo on others
Medic : - regenerate medkits in 30 sec
- get 2500 points for cure team infections
- medkits last longer as ammobox so all can reach it before it gone
- medkits generate points same speed as ammobox .
Engineer : can sprint better not same as medic but close a bit
Crusder : regenerate gasmask in 30 sec
Scout : stealth ability should hide him from blue and pink orbs ( untargetable )
+ last longer +20 sec and regenerate in 40 sec
9- spending skillpoints on classes in order so players can know which ability will be opened next when add more 5 skills https://images.modszombies.com/0a91bb9c7.jpeg
10- any solution for this bug sometimes when we shoot zombies it seems that we shoot air the hit body is so tricky like if it's in the right or left a bit .
11- mixed waves and wave 20 zombies get stuck sometimes in cross roads increasing shockwaves . abilities, max bonce armor and bubbles become useless, would be great if we can decrease shockwaves odds just a bit not full remove .
12- while helga throwing her grenades the 2 hitlers get stuck till she finish her move https://images.modszombies.com/d3770b04a.jpeg
13- Best players in revive get SubPoints ( a new system of points and reset after map ends )
* Rules : get +1 SubPoint for every revive
* how to spend and on what ? up to player by points or subpoints & only on this items as a start
https://images.modszombies.com/77cdd52b.jpeg
" 3 subpoints for Gasmask "
" 5 subpoints for Revivekit "
" 10 subpoints for Motar & Collector "
14- players who throw grenades gets +1 subpoint for each 4 grenade that hit Hitler .
15- new item for shop Red pheromone smoke grenade when we throw it zombies follow & target it only and ignore us till smoke gone, will add more fun and reality in gameplay
16- what do you think about a Halloween Event
Best Regards, Peace !!!
FrontZet - the scary Mandela
- here some ideas and feedback if you like to check it out for an update or something new
" this thread will be 2 parts : the first is about ( some adjustments, new challenges and gameplay ) "
- some balance in how hard is the gameplay for newbies and non premium ( in what ? ) :
1- most of newbies can't adapt their PC abilities to the game and gets cpu shut down, game crash or command overflow and we don't see them again ( we gonna talk about this in the second thread )
2- there is some gap in score for ( newbies, non premium : items prices ) who can't try most of Rotu items even after playing for some time on the server and reach level 200
- so what about ? + vip icon ( lvl 200 ) gets + 50 per kill = 300 points per kill and 100 energy when connect .
3- flamthrower is only for close range and it was perfect for newbies but now is really sucks after decreasing its damage and cost 60.000 points, no one using it anymore, i hope we can get back the old damage only for flamethrower .
4- adjustment for purple pistol to better silver D.eagle 15/300 ammo 1/2 of golden speed sprint unlocked for all and cost 50.000 points max . Bryar pistol cost 45.000 points max .
5- new challenges which can make player knows or discover the gameplay, and rewards give some advantages to player account and more skill points not just 1 or 2 that's too limited even level 500 can't unlock :
- half classes
- half special weapons
+ 50 % armor + 50 % damage,
maybe challenges like :
- for who reached level 200 : kill 1500 zombies with pistol while you down before reviving ( reward: improve old pistol to Black D.Eagle + skillpoints )
- activate 2000 grenades with right click before throwing on zombies or Hitlers ( reward maybe +1 grenade + skillpoints )
- a challenge to reduce collector cost to 80.000 points, it's cool part of the gameplay so all can try it and get gun too especially non premium .
6- when a player die while holding an item from shop this item will be dropped and placed then after revive he can move it again, btw when we can move items https://modszombies.com/thread-Replace-and-Re-buy-items .
7- can we prevent dropping Collectors and Motars on shop same way as turrets sometimes we press double click by mistake or if we got lag or fps drops .
8- level up players abilities : less asking, self-sufficiency and variety in player choices for favorite classes depends on how ability is really good in use and in points
- less kills should activate the second abilities for all classes especially ( Medic!!!! , Armor, Soldier, Engineer and Crusder )
Armor : regenerate ammobox in 30 sec
- gets 1500 points for dropping ammo on others
Medic : - regenerate medkits in 30 sec
- get 2500 points for cure team infections
- medkits last longer as ammobox so all can reach it before it gone
- medkits generate points same speed as ammobox .
Engineer : can sprint better not same as medic but close a bit
Crusder : regenerate gasmask in 30 sec
Scout : stealth ability should hide him from blue and pink orbs ( untargetable )
+ last longer +20 sec and regenerate in 40 sec
9- spending skillpoints on classes in order so players can know which ability will be opened next when add more 5 skills https://images.modszombies.com/0a91bb9c7.jpeg
10- any solution for this bug sometimes when we shoot zombies it seems that we shoot air the hit body is so tricky like if it's in the right or left a bit .
11- mixed waves and wave 20 zombies get stuck sometimes in cross roads increasing shockwaves . abilities, max bonce armor and bubbles become useless, would be great if we can decrease shockwaves odds just a bit not full remove .
12- while helga throwing her grenades the 2 hitlers get stuck till she finish her move https://images.modszombies.com/d3770b04a.jpeg
13- Best players in revive get SubPoints ( a new system of points and reset after map ends )
* Rules : get +1 SubPoint for every revive
* how to spend and on what ? up to player by points or subpoints & only on this items as a start
https://images.modszombies.com/77cdd52b.jpeg
" 3 subpoints for Gasmask "
" 5 subpoints for Revivekit "
" 10 subpoints for Motar & Collector "
14- players who throw grenades gets +1 subpoint for each 4 grenade that hit Hitler .
15- new item for shop Red pheromone smoke grenade when we throw it zombies follow & target it only and ignore us till smoke gone, will add more fun and reality in gameplay
16- what do you think about a Halloween Event
Best Regards, Peace !!!
FrontZet - the scary Mandela