06-14-2021, 12:06 PM
(This post was last modified: 06-14-2021, 12:07 PM by |MODS|RoyaltY.)
Hello FrontZet,
We are always striving to improve the quality of life of the game for players while optimizing and increasing the difficulty.
For the first idea about helga attacks : Removing the random attacks would destroy Helga's very principle of being a "difficult" and "unpredictable" boss.
Second about bubbles : We reworked the energy in order to reduce the number of bubbles in the game which allowed the improvement of the level of play and teamwork because (less bubbles = more revives) so as not to lose. This is one of the reasons why Electric Zombies can pass through bubbles.
At all your ideas aren't bad but it drastically reduces the difficulty, which is contrary to our sense of work.
Best Regards MODS Team,
Roy
We are always striving to improve the quality of life of the game for players while optimizing and increasing the difficulty.
For the first idea about helga attacks : Removing the random attacks would destroy Helga's very principle of being a "difficult" and "unpredictable" boss.
Second about bubbles : We reworked the energy in order to reduce the number of bubbles in the game which allowed the improvement of the level of play and teamwork because (less bubbles = more revives) so as not to lose. This is one of the reasons why Electric Zombies can pass through bubbles.
At all your ideas aren't bad but it drastically reduces the difficulty, which is contrary to our sense of work.
Best Regards MODS Team,
Roy