07-04-2015, 02:29 AM
If you are too slow for example, you die. Or if the smallest part is outside you also die.
The script that handles the "boom" is clear. There is 100% no problem with it. I tripple checked it now.
It just checks for any pixel of you being outside. And if there is a pixel outside (even your weapon) you will die.
So if you hide and one of your pixels is too slow, you will die.
The script that handles the "boom" is clear. There is 100% no problem with it. I tripple checked it now.
It just checks for any pixel of you being outside. And if there is a pixel outside (even your weapon) you will die.
So if you hide and one of your pixels is too slow, you will die.