10-05-2024, 04:14 PM
I have some ideas for challenges:
1) Use 2.000-3.000 'Immune from infections' as Armored
Reward - longer duration for 'immune from infections'
2) Place 5.000 Health Aura as Medic
Reward - longer duration for 'Health Aura'
3) Use 3.000 'Restores own ammo' as Engineer
Reward - faster charging of extra bonus (5 less zombies) (If not, then 50.000 UpgradePoints)
4) Use 2.000 'Immune from attacks Electric zombies' as Crusader
Reward - longer duration for Crusader extra bonus
5) Kill 10.000-15.000 zombies in jump
Reward - 5-10 percent less damage from jumps
6) Kill 15.000 zombies by died
Reward - 100.000 UpgradePoints, 1 SkillPoint
7) Kill 20.000 zombies with Immune
Reward - longer duration for Immune from PowerUps
8) Kill 20.000 zombies with using scope
Reward - 10 percent more damage from scope
9) Kill 20.000 using Turret (If this challenge is added, I think it would be better to swap reward 'Stay longer' of this challenge and 'Turret Gunner')
Reward - Turrets stay longer or Turrets have higher range
10) Win 1.000 maps
Reward - 3 SkillPoints
11) Place 500 or 1.000 Collectors
Reward - Collectors stay longer or Collectors have higher range
12) Win game alone (May 50-100 games) (0 spectators, only 1 player)
Reward - 2-3 SkillPoints, 50.000-100.000 UpgratePoints
13) Use flashlight 3000 times, from 15 seconds
Reward - Energy is not spent in waves 8 and 20 or more distant beam or 1 energy for 1 second flashlight (Flashlight is very rarely used, I wish it was used more often, spending only 1 energy per second. Or 10 coins for finish thist challenge)
14) Kill 20.000 Burning zombies
Reward - less damage from Burning zombies
15) Kill 10.000 Electric zombies
Reward - 10-15 Coins, 100.000 UpgradePoints
16) Buy 5.000 'Restore ammo' from shop. Must be 1 minute delay.
Reward - 10 coins, 50.000 UpgradePoints
I apologize if any of challenges have already been proposed before.
Also, don't be mad at large number of yellow rewards. I like challenges that have permanent rewards and are yellow. You can also adjust challenges condition and rewards as you see fit.
1) Use 2.000-3.000 'Immune from infections' as Armored
Reward - longer duration for 'immune from infections'
2) Place 5.000 Health Aura as Medic
Reward - longer duration for 'Health Aura'
3) Use 3.000 'Restores own ammo' as Engineer
Reward - faster charging of extra bonus (5 less zombies) (If not, then 50.000 UpgradePoints)
4) Use 2.000 'Immune from attacks Electric zombies' as Crusader
Reward - longer duration for Crusader extra bonus
5) Kill 10.000-15.000 zombies in jump
Reward - 5-10 percent less damage from jumps
6) Kill 15.000 zombies by died
Reward - 100.000 UpgradePoints, 1 SkillPoint
7) Kill 20.000 zombies with Immune
Reward - longer duration for Immune from PowerUps
8) Kill 20.000 zombies with using scope
Reward - 10 percent more damage from scope
9) Kill 20.000 using Turret (If this challenge is added, I think it would be better to swap reward 'Stay longer' of this challenge and 'Turret Gunner')
Reward - Turrets stay longer or Turrets have higher range
10) Win 1.000 maps
Reward - 3 SkillPoints
11) Place 500 or 1.000 Collectors
Reward - Collectors stay longer or Collectors have higher range
12) Win game alone (May 50-100 games) (0 spectators, only 1 player)
Reward - 2-3 SkillPoints, 50.000-100.000 UpgratePoints
13) Use flashlight 3000 times, from 15 seconds
Reward - Energy is not spent in waves 8 and 20 or more distant beam or 1 energy for 1 second flashlight (Flashlight is very rarely used, I wish it was used more often, spending only 1 energy per second. Or 10 coins for finish thist challenge)
14) Kill 20.000 Burning zombies
Reward - less damage from Burning zombies
15) Kill 10.000 Electric zombies
Reward - 10-15 Coins, 100.000 UpgradePoints
16) Buy 5.000 'Restore ammo' from shop. Must be 1 minute delay.
Reward - 10 coins, 50.000 UpgradePoints
I apologize if any of challenges have already been proposed before.
Also, don't be mad at large number of yellow rewards. I like challenges that have permanent rewards and are yellow. You can also adjust challenges condition and rewards as you see fit.