12-06-2021, 01:07 PM
Hey everyone,
a bit too late, but here is the patch not of our latest update which went live together with the X-Mas Special.
Reviving:
- Survivors now get interrupted when they are being hit by a zombie while reviving. This doesn't apply for Medics that have enough skillpoints.
- 1000 Upgradepoints instead of 5000 for reviving players that have 30 deaths or more
Turrets:
- Upgrading turrets now takes a few seconds. You also get interrupted when being hit by zombies.
Timers:
- All turrrets/collectors now have timers on the owners screen.
- MG Barrels have hidden timers which will be visible only for the current user.
Zombies:
- Grouping zombies have higher chance to deploy lava/fire.
Maps:
- Shipping dock: Waypoints fixed
- OCB System now works on every map (Coins/Powerups/Presents) should not spawn outside anymore
Class Specials:
- Secondary Specials now recharge per kill, not per time. A new hud element will indicate when the special is fully loaded. The progress will reset on death.
New Players:
- Newbies will receive a lot less damage when below level 50. The damage will increase slowly as they get a higher level.
X-Mas Special:
- Presents: Collect Presents to get some specials and participate at our Christmas Lottery.
- MysteryBox: Use your MysteryCoupons to open the box and get random items.
- Freezing Snowballs: Freeze Zombies in range and slow them down drastically.
- SantaZombie: He spawns from MysteryBox radomly during wave breaks and can only be killed using SnowBalls.
- New Maps: Snowballfight, Wintermanor
Please post your feedback/improvements in this thread. Thank you.
Best regards,
-Fabio
a bit too late, but here is the patch not of our latest update which went live together with the X-Mas Special.
Reviving:
- Survivors now get interrupted when they are being hit by a zombie while reviving. This doesn't apply for Medics that have enough skillpoints.
- 1000 Upgradepoints instead of 5000 for reviving players that have 30 deaths or more
Turrets:
- Upgrading turrets now takes a few seconds. You also get interrupted when being hit by zombies.
Timers:
- All turrrets/collectors now have timers on the owners screen.
- MG Barrels have hidden timers which will be visible only for the current user.
Zombies:
- Grouping zombies have higher chance to deploy lava/fire.
Maps:
- Shipping dock: Waypoints fixed
- OCB System now works on every map (Coins/Powerups/Presents) should not spawn outside anymore
Class Specials:
- Secondary Specials now recharge per kill, not per time. A new hud element will indicate when the special is fully loaded. The progress will reset on death.
New Players:
- Newbies will receive a lot less damage when below level 50. The damage will increase slowly as they get a higher level.
X-Mas Special:
- Presents: Collect Presents to get some specials and participate at our Christmas Lottery.
- MysteryBox: Use your MysteryCoupons to open the box and get random items.
- Freezing Snowballs: Freeze Zombies in range and slow them down drastically.
- SantaZombie: He spawns from MysteryBox radomly during wave breaks and can only be killed using SnowBalls.
- New Maps: Snowballfight, Wintermanor
Please post your feedback/improvements in this thread. Thank you.
Best regards,
-Fabio