Reign of the Undead - Revolution

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Getting killed during revive as medic.

Times of event on map: 3 times
Map: Fenneks
Time:17.00 - 17.30

Description:
Under reviving - They attack under reviving and start hitting until you are done reviving and you are down, or you get killed at once.
This does not happen all the time, but often enough.

Have a look please. I think this need to be fixed.
Unless update is ready very soon, then no need.


Tnx Fab.
Tongue / Forau.
I noted it too... if you are in particular positions, the zombie try to hit you lots of time when you are reviving, but if you stop reviving before your mate is alive again and then you return reviving him (this action must be done fast) the zombie will go away... not always, but often! That's why I place medkits while I'm reviving people in the middle of a place full of zombies Tongue
Should be fixed now.
Anyone tested it yet!?
141014 time 19:18 Map Dock
It has happened again

during reviving as medic , they attacking and I was killed.
I never trusted those zombie bastards.

my tip:
Always keep track of them, check what they do.
If they don't stop moving towards you, stop reviving and get on moving Wink
You can never trust zombies...
If you were a zombie, would you stop a medic reviving his teammates? Smile
Then give me my T800 and i kill em all
Asta la vista zombie. 16
(10-16-2014, 08:18 PM)forau Wrote: [ -> ]Then give me my T800 and i kill em all
Asta la vista zombie. 16

Well, it happens again...game engine must have f-up again,
While reviving they attack and hit you, and kills you while reviving.
One of many times, for ex: today at map flood.

No stop to this? or can i stop playing as medic Angry
Really strange as that never happened to me 13
I have had it to as medic.

I think it got introduced after the medics (hunters) getting locked in position with reviving.
(Or it was also already there but not really obvious because you got pushed away every time.)

Forau try to take screen-shots when it happens.
This way we can try to find a pattern in it, by analysing in which map, round, time, etc it is happening.

If we find a pattern, then it can be narrow down to (a) specific section(s) of code.
This will make it easier to try to splash the bug Wink
Found a possible solution. Has to do with the "Cannot-be-revived-Bug".
Hopefully fixed them both now... But not sure, as the function is really complex
(12-21-2014, 10:06 PM)fabio Wrote: [ -> ]Found a possible solution. Has to do with the "Cannot-be-revived-Bug".
Hopefully fixed them both now... But not sure, as the function is really complex

ok, i keep a look out for it.
Tnx Fabio, you are the "Miracle man" 1
DId it happen again?
Sorry,
been away all Christmas.

I let you know if some strange happens Wink