Reign of the Undead - Revolution

Full Version: Wave 16 - Collectors
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(01-02-2021, 08:17 PM)Best Knife Wrote: [ -> ]Your idea on electric zombies was a good idea, it took me a wile to realize that. The unlimited battery size also is good if E is not limited as u proposed. thats a big no for premium players with big battery. After 2 months it became the same thing over and over thats about 60 days of players blaming other players, pleading not to shoot them, and a lot of unneccary anger over it. i only posted on this after many days of playing and getting a bad feeling in my gut every time. The problem will always be spawn killing the zombies. and players not getting e because of it. The anger will go down and people will be at ease saving the entire game for a collector just to have nothing gained is frustrating. But what is more frustrating is the blame on many things but not addressing the cause. The cause is what i describe, can a limit of E address the cause? No i dont think so, the only thing is players having a fair shot and the continuing and learning to play together as a strategy. then every 1 is happy and also willing to teach and help other players. if the delay is part of 16 waves so be it, it is a preventing measure to cure a problem that u once had.. at least try it.. Seeing the big picture and addressing the issue is a matter of leadership. at least you are tried it your way. I dont think you should just look at from a distance and say i am happy with the result.

I'm seeing a good side to best! Looking good. Thx ?
I actually think that we are bringing this game closet together.
I mean best is irritating, and so am I, but we still want to play the game lol
Phil im sorry i killed the zombies as a rampage, i did have good intentions from the first post but i made it about individual players instead of the game.

i dont want you to delete your account over this, and also telling players to like it or lump it isnt helpful.

far from my intention was to have big brother come in and limet the amount of E a skeloton contains.

i only set out to adress a problem that i have, and alot of others do also.

any game is dependent on its integraty, if you give somthing only to take it away again is only make alot of players have a bad taste.

i dont ant to see players stop playing because of the constant fighting over killing the zombies. the collector only has a limeted time. so in the begining it is important not to kill them.

if any one disagrees go right ahead and disagree, but the problem is only due to spawn killing.

and constantly trieying to explain to other players not to kill them right away. that is the objective u had in mind lets simply enforce it.

any way sorry to every 1 if you get limeted zombie E after all the fighting is over?...
I'm always honest best.
I think we all want the best outcome, now pun intended.
I take no side, but try to be honest.
I respect you and we're actually pretty much the same.
Let's try and make something meaningful in the absurd. Even if it means we can share some kind moments together.
(01-02-2021, 09:53 PM)phildepain Wrote: [ -> ]I'm always honest best.
I think we all want the best outcome, now pun intended.
I take no side, but try to be honest.
I respect you and we're actually pretty much the same.
Let's try and make something meaningful in the absurd. Even if it means we can share some kind moments together.

It's not a joke best. 
Try to trust
Another idea:

Zombies give energy when they die close to a collector.
Everbody can kill zombies and collect energy at the same time.

And it even makes sense for the story. Zombies release their energy on death.

What do you think?
So, after playing 3 times wave 16, a little feedback. Bear in mind, i have completed picker.
In the previous system, in one wave you could take 2-3000 energy sometimes. Usually around 1000. Now I could not get more than 2-300.
So I do not think this improves the situation.
(01-02-2021, 10:11 PM)fabio Wrote: [ -> ]Another idea:

Zombies give energy when they die close to a collector.
Everbody can kill zombies and collect energy at the same time.

And it even makes sense for the story. Zombies release their energy on death.

What do you think?

I think this might be the solution!
Everybody MUST shoot, who has collector takes the enrgy as well!
Yes, Fabio, I think that is, as they say, IT!  77
(01-02-2021, 08:54 PM)|MODS|RoyaltY Wrote: [ -> ]Hey Guys,

I will clarify in my name and not to name of MODS Team!!

- We force nobody to play, feel free to stop and leave. No problem!

- Energy and Battery system is better than before because now energy is permanent. As I can see no one has a fighting spirit but a weak spirit, difficulty = impossible to play for casual... I can't understand this position or this point of view. Do you want 1m Upgrade Points and 500k Coins everytime you start a game? that's just a fucked up for everybody... Since 3 months we said 1m times objective was to add challenge and difficulties not to simplify game... If you are casual and can't assume the defeat I won't help you anymore... Just stop say it's too hard and find how you can be better no more!!!!

Best Regards,
Roy
Can you please explain, why the game "must" be difficult?
I think we should just learn to get along with each other and keep it simple
Non sibi sed mundo
(01-02-2021, 09:31 PM)phildepain Wrote: [ -> ]I like your reasoning.
Kind of layed back, nice
Aussie? 1

No, just a simple robot with Dutch roots Wink
I just try to empathize with the situation first, and react based on logic instead of emotions.


(01-02-2021, 10:11 PM)fabio Wrote: [ -> ]Another idea:

Zombies give energy when they die close to a collector.
Everbody can kill zombies and collect energy at the same time.

And it even makes sense for the story. Zombies release their energy on death.

What do you think?

sound good.

And maybe add a animation to the collector if it absorbs the energy.
for example the blue electric animation of the zombie, but then in a different colour.

Then people know where to shoot and new people will understand it better that something else is happing there (easier learning curve).

And a idea for later if span-killing still happens to much.
you can increase the health of the zombies and bring it down when they get near a collector.
(01-02-2021, 11:27 PM)Soldier . . . Wrote: [ -> ]sound good.

And maybe add a animation to the collector if it absorbs the energy.
for example the blue electric animation of the zombie, but then in a different colour.

Then people know where to shoot and new people will understand it better that something else is happing there (easier learning curve).

And a idea for later if span-killing still happens to much.
you can increase the health of the zombies and bring it down when they get near a collector.

The collector will play the spark effect when it absorbs the energy.
Will be active next round, let's see how it is..
Some how Fabio and his team found a opertunity to take back what was given as a result of buying bigger battery, by limeting the zombies potential. and limeting the amount a batery collects.

I see only fabio and his team making the situation worse, i am to the point that i wont play because of the constant fighting over the way wave 16 is played.

i for one will not play if fabio and his team mannage to keep a limet on energy and not put the game back to the way it was before.

also if the result of all this fighting does not stop or prvent the fighting of players in ave 16 then again i see no reason to play.

i will be watching, and i make my evaluation on facts.

if you go back to my older post u will see in fact everything i said out of hatred had a central cause. and regardless if you think you are adressing that cause, witch u arent. i will take your solution as a form of control and relize it is more about u selling coins then to make a enjoyable enviroment to play in..


sorry for the facts..
(01-03-2021, 12:05 AM)Best Knife Wrote: [ -> ]Some how Fabio and his team found a opertunity to take back what was given as a result of buying bigger battery, by limeting the zombies potential. and limeting the amount a batery collects.

I see only fabio and his team making the situation worse, i am to the point that i wont play because of the constant fighting over the way wave 16 is played.

i for one will not play if fabio and his team mannage to keep a limet on energy and not put the game back to the way it was before.

also if the result of all this fighting does not stop or prvent the fighting of players in ave 16 then again i see no reason to play.

i will be watching, and i make my evaluation on facts.

if you go back to my older post u will see in fact everything i said out of hatred had a central cause. and regardless if you think you are adressing that cause, witch u arent. i will take your solution as a form of control and relize it is more about u selling coins then to make a enjoyable enviroment to play in..


sorry for the facts..

This is just wrong. Don't speak about facts if you don't know any facts about our development
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